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Author Topic: Smudge tut  (Read 8348 times)

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Offline Hi-T3k~HillBilly

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Smudge tut
« on: September 16, 2006, 06:40:35 PM »
Tutorial originally posted by Refried_Mobert.
Taken over by the staff of gimpdome 9/20/10


Hello all. a couple of people have asked me about my smudging style and so i thought i might as well make a tut. so here it is! if anyone would like to do a whole bunch of work for me and convert this into one big image that would be great.


so here goes nothin!


1. first create a new document, any sig size will do. mine is 400x125. now pick your render. any render works for this style of sig - anime, video game, etc. re-size and place your render where you like.



2. get out your color picker tool and pick a light color from your render. then swap your foreground with your background and choose a darker shade of that color from your render. take out your radial gradient tool and make a radial gradient starting with the light color at the center of your render and the dark color in the corner of your sig.



3. duplicate your render layer 5 times so that you now have 6 render layers. make all of them invisible except the bottom one.

4. take your smudge tool and leave all settings at default accept the rate. set this at 80. choose the "Galaxy, Big" default brush. now smudge your bottom render layer until you get something that looks like this. this may take a couple of tries because you have to get the right technique down and brush it the right way.



5. set that layer to overlay or soft light.

6. on your next render layer make it visible and then smudge the same way, only smudge outwards a little more so that it covers a larger area.



7. set this to dodge. set the opacity to your liking.

8. repeat on the next layer.



9. on the next layer smudge again and set to screen. adjust opacity if needed.



10. you should now only have two render layers left. take the next one, and smudge only the outsides of it. everything but the face.



11. set that layer to value and then duplicate it. set the duplicate layer to either color, hue, or saturation, whichever looks best. adjust opacity if needed.



12. take your last layer and set it to either darken only or lighten only and lower the opacity to 50%.



13. go to edit>copy visible. layer>new. then filters>colors>gradient map with the colors you already had picked from the render. make sure the darkest one is the foreground color before gradient mapping.



14. set this to color at 60-70%.



15. now go back down to the bottom render layer and go filters>noise>pick. click the box that says randomize. then put the randomization(%) all the way up to 100. set the repeat at 11. click ok.

16. do this to the four bottom render layers.



17. on your value layer use your lasso tool to make a selection just on the face (the unsmudged section). feather the selection by 40. go to  selection>float and bring that layer back down and set to value. then on the smudged part do your noise>pick.



18. now google search either stars or fireworks. or you can use the one i've provided. paste it into your sig. desaturate it and set it to dodge. move it so that the stars are over the smudge part and erase parts that dont fit.



19. make any adjustments you want. i usually go with 1 or 2 more gradient maps. maybe sharpen it. then add text and a border and your done! i hope that you all can use this tut wisely and learn from it. if you have any questions feel free to pm me.

http://www.e-motional.com/images/fireworks-30.jpg - firework pic

please c&c and post results if you try it!
« Last Edit: September 21, 2010, 01:07:36 AM by Hi-T3k~HillBilly »

Offline OmegA

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Re: Smudge tut
« Reply #1 on: September 16, 2006, 07:38:10 PM »


Myr esult :D Not as good as yours in the SOTW but I kinda like it. Thanks for the tut RM!!
« Last Edit: September 16, 2006, 07:39:15 PM by OmegA »

Bring your large piece over and we can collab it vector style.

Offline insane_freak

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Re: Smudge tut
« Reply #2 on: September 18, 2006, 01:49:33 PM »
awsome tut..i made my sig already but is on the other computer..(the wireless linksys thingy doesnt wana work ) :(" title="Angry" border="0" class="smiley"/>..ill post it when i get it to work

Offline insane_freak

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Re: Smudge tut
« Reply #3 on: September 22, 2006, 05:53:01 PM »
this is my result man it came out awsome i love the result...cant deside were to add the text ...
« Last Edit: September 22, 2006, 05:54:02 PM by insane_freak »

Offline Kalix

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Re: Smudge tut
« Reply #4 on: September 27, 2006, 02:23:44 PM »
nice tut RM. i tried it and here's what i got:


Offline tolop

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Re: Smudge tut
« Reply #5 on: October 25, 2006, 06:06:59 PM »
nice tut RM. i tried it and here's what i got:

lmao i used the exact same render yours looks alot better i messed up on the text i shoulda doen the small RM kinda text
V1
V2
wats better
-CURRENT-

                         -Everyone's Favorite Iron Man-

Offline gigatwo

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Re: Smudge tut
« Reply #6 on: November 16, 2006, 07:53:14 PM »
I'm gonna have to try this. I suck at smudging.

Mattador701

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Re: Smudge tut
« Reply #7 on: January 09, 2007, 01:24:13 PM »
my latest smuge sig


Offline Ztoph

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Re: Smudge tut
« Reply #8 on: June 26, 2008, 09:05:19 AM »
I thought i would try with something that wasn't a person, but a logo. Didn't work so well.

Here's my result:



The tut didn't really work with something not person, but i played a little around and i like the result...

Offline Obi-Wan Cannoli

Re: Smudge tut
« Reply #9 on: June 26, 2008, 11:41:20 AM »
I thought i would try with something that wasn't a person, but a logo. Didn't work so well.

Here's my result:



The tut didn't really work with something not person, but i played a little around and i like the result...

Yay mac


I think the tut coud work well with icons but not that one. The mac system update icon is a very whiny, er, shiny globe. A doesn't smudge well in any shape but a circle. Also, the shinyness is taken away by a grunge feeling. Which doesn't look good on the logo. 

(the whiny joke was a typo at first but I decided to keep it because the globe is always jumping up and down when there is an update.

O_o


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