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Author Topic: Warp Speed Tunnel Scripts  (Read 485 times)

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Offline fencepost

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Warp Speed Tunnel Scripts
« on: January 29, 2010, 08:58:23 AM »
Here's the base warp speed tunnel scripts.  Right now, they only create the background.  Depending on the route I decide to go, I'll either build additional options into the base script or create separate script(s) for adding features to the animation (such as text effects or moving objects). 

Here's some sample images:

Space Tunnel



Polar Coordinates Space Tunnel



Additionally, you can modify the parameters to create cool things like this (Setting the Circle Depth Start/Finish at 270 & leaving the other parameters at the default):



Here's the previous image with the setting the Circle Depth Start/Finish at 270 & setting the Offset Angle Start at 0 and the Offset Angle Finish at 359)



Lastly, here's the ping-pong version with the Ping-Pong option selected, the Circle Depth Start setting at -270 and the Circle Depth Finish at 270.



To create these animations, you will need the following scripts:

FP's animated fire script
FP's space tunnel script
FP's square polar coordinates tunnel script
FP's reverse layers script

Open the zip files and save the .scm files to your GIMP scripts folder (ie...C:\Program Files\GIMP-2.0\share\gimp\2.0\scripts). Refresh your scripts and you're ready to go. The scripts can be located under the Filters > Animation >



On an open image, go to Filters > Animation > Animated Fire... and choose the desired settings (you can use any gradient of your choice) and hit OK:



When the new animation image is finished being created, go to Filters > Animation > Space Tunnel... or Filters > Animation > Animated Polar Coordinates...

The scripts will do the rest.

If you want to reverse the direction of the animation, go to Filters > Animation > Reverse Layers...


That's it!  Let me know if you have any suggestions or trouble.

Art

P.S. I tried the suggestion by Oregonian to use a brush in the middle to hide the hole created by tunnel process. It worked well, but it was kind of unsightly and I found a different method that had better results.  Thanks for the suggestion, O.  I was hoping it would work too. :cry:
« Last Edit: February 05, 2010, 01:56:15 PM by fencepost »
I'd rate you as an upper-middle-lower-mod with pro-novice-inter tendencies.....and a twist of lime!  Of course, my rating scale is completely objectively subjective, but ALWAYS consistently inconsistent.

Offline paladin169

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Re: Warp Speed Tunnel Scripts
« Reply #1 on: January 30, 2010, 03:18:35 PM »
It's been a while since I posted here..

very nice though. i'll check it out later.
Formerly sponge!


Offline fencepost

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Re: Warp Speed Tunnel Scripts
« Reply #2 on: February 05, 2010, 01:55:44 PM »
If you've downloaded the scripts prior to this post (January 31, 9:35 PM EST), please delete your original scripts and download/install again.  I ran into a problem that needed correcting.  Sorry for the inconvenience.

Posted on: January 31, 2010, 09:36:35 PM
A new version of the polar coordinates script has been updated to my dA site.  The defaults will create the square tunnel as shown here:



Additionally, you can modify the parameters to create cool things like this (Setting the Circle Depth Start/Finish at 270 & leaving the other parameters at the default):



Here's the previous image with the setting the Circle Depth Start/Finish at 270 & setting the Offset Angle Start at 0 and the Offset Angle Finish at 359)



Lastly, here's the ping-pong version with the Ping-Pong option selected, the Circle Depth Start setting at -270 and the Circle Depth Finish at 270.



Please delete the previous script called "fp-script-fu-square-polar-coords.scm" before installing this new version.

Enjoy!

Art
I'd rate you as an upper-middle-lower-mod with pro-novice-inter tendencies.....and a twist of lime!  Of course, my rating scale is completely objectively subjective, but ALWAYS consistently inconsistent.

Offline istarlome

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Re: Warp Speed Tunnel Scripts
« Reply #3 on: February 05, 2010, 06:18:57 PM »
you are on a roll my friend  ;)


Offline HippieKender

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Re: Warp Speed Tunnel Scripts
« Reply #4 on: February 05, 2010, 07:31:39 PM »
Ooh, those last two are my favorites!

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Offline fencepost

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Re: Warp Speed Tunnel Scripts
« Reply #5 on: February 06, 2010, 10:01:08 AM »
Cruising right along!

The original space tunnel script has been updated once again to fix the "hole in the center issue."  You can download the fixed version here: http://fence-post.deviantart.com/art/GIMP-Space-Tunnel-Script-152176009

Please delete your previous space tunnel script before download/installing the new version.  Note: this is not the animated polar coordinates script.  Just the space tunnel.

Sorry for the inconvenience.  Enjoy!

Art
I'd rate you as an upper-middle-lower-mod with pro-novice-inter tendencies.....and a twist of lime!  Of course, my rating scale is completely objectively subjective, but ALWAYS consistently inconsistent.

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