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Author Topic: 3D Heart in AoI  (Read 4540 times)

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Offline fencepost

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3D Heart in AoI
« on: June 06, 2007, 12:33:30 AM »
Here's the steps to creating a 3D heart in AoI.  If you've been following my other AoI tutorials, this one will be a snap to create!  No new tools here, just real quick and easy!  Here's a screenshot of the final output.....



Step 1

Open AoI and select the Create Sphere Button

Now, in any of the view windows, hold down the Shift Key on the keyboard, click on the left mouse button, and drag out a sphere.  Holding down the Shift key will make the sphere perfectly round....



Step 2

Right click on the Sphere Name in the Object List and choose Convert to Triangle Mesh....



and change the settings as follows...



By making the Mesh Tolerance Settings a .05, we add more vertices, edges, faces to the model.

Next, double-click on the Sphere Name to open the Triangle Mesh Editor Window.

Step 3

Choose the Move/Select Tool 

and drag out a selection box to select all of the vertices in the very center of the sphere...



For this task, I like to turn OFF the Freehand Selection option (Ctrl+F or go to Edit Menu > Freehand Selection and make sure the checkmark is OFF next to the Freehand Selection option).  Because there is so much geometry on the sphere, leaving the Freehand Selection option ON would make it too easy to select things we don't want/need.

Step 4

Now, go to Edit Menu > Mesh Tension... (or Ctrl+M) - disregard the fact the my Freehand Selection is turned ON in the screenshot below.  This screenshot was used in another tutorial.  ;)



Set the Options as shown; however, feel free to experiment.  Remember, the Maximum Distance is the numer of unselected vertices that will be affected by the various tools.  The Tension option is how much the effect will take place. 



Choose OK to accept the changes.

Step 5

Select the Universal Manipulator Tool 

and you'll see the sphere now resembles this



Click on the Little Green chiclet that has the Y in it and drag this box downward.  Doing this will move the selected geometry along the Y-axis.  Make your sphere look like so:



When you do this step, your entire model will shift down from its center position on the screen....this is a result of the Mesh Tension setting.  To put the model back in the center of your screen, go to Mesh Menu > Center Mesh (this is an optional step, but a good option to know!)



While it looks like we're finished, we're not...here's why....

Step 6

First choose all of the vertices by either dragging a box around the entire sphere with the Select/Move Tool or using the Ctrl+A keyboard shortcut....personally, I like the keyboard shortcut.

Next, let's look at the model from the side view....Click on "Left" in the View Dropdown Window...

and you should see something that resembles this....



Doesn't look like a heart from this standpoint does it?  :)  Let's solve that really quick....

Step 7

Click on the Taper Tool button 

While holding down the Ctrl key on the keyboard, click and drag on one of the bottom double-headed arrows to Taper you selection like so (If you click on the left arrows, drag to the right....if you click on the right arrows, drag to the left)



Next, do the same thing with the top arrows until your model resembles this....



Step 8

Now, set your view back to "Front"   

and your model should look like this:



Step 9

I like to do one more outward taper on the top to make the heart a little wider (remember to hold down the Ctrl key while doing this to make the taper move from the center)



Step 10

Now, go to Mesh Menu > Smoothing Method > Approximating to give the model a nice smooth appearance (If you want your model to appear like it's make of cut glass, set the Smoothing Method to None which will make the model appear faceted.)





Here's a facted version which was created by setting the Smoothing to None.



Now, choose the OK button at the bottom of the Triangle Mesh Editor window to go back to the main AoI window, where you can add textures/materials, and render away!

Simple, wasn't it?!  Hope you learned some new things even though I didn't present any new tools in this tutorial.  As always, C&C are welcome.  Make sure you show me your results.

Art





« Last Edit: May 16, 2010, 02:33:10 PM by Hi-T3k~HillBilly »
I'd rate you as an upper-middle-lower-mod with pro-novice-inter tendencies.....and a twist of lime!  Of course, my rating scale is completely objectively subjective, but ALWAYS consistently inconsistent.

Offline HippieKender

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Re: 3D Heart in AoI
« Reply #1 on: June 06, 2007, 09:26:00 AM »
Yay!  I didn't expect you to post this so fast!
Of course I had to do glass, but I tried to give it more of a diamond look (yes, a purple diamond ;)  )

I am trying to make a gold one, but it's not working right for me   Oh, i got it! 
* HippieKender drools
I like this gold very much!  It might replace my glass obsession .... or not ;)
« Last Edit: June 06, 2007, 09:32:08 AM by HippieKender »

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Offline fencepost

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Re: 3D Heart in AoI
« Reply #2 on: June 06, 2007, 11:32:13 AM »
That gold one sure is purty!  Looks like you got some HDRI on there?  Good work!
I'd rate you as an upper-middle-lower-mod with pro-novice-inter tendencies.....and a twist of lime!  Of course, my rating scale is completely objectively subjective, but ALWAYS consistently inconsistent.

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Re: 3D Heart in AoI
« Reply #3 on: June 06, 2007, 12:30:35 PM »
I did get some HDRI in there.  I try to in all my 3D images, it just doesn't always work how I want it to.

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Offline fencepost

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Re: 3D Heart in AoI
« Reply #4 on: June 06, 2007, 12:51:57 PM »
I did get some HDRI in there.  I try to in all my 3D images, it just doesn't always work how I want it to.

Me either.  I think I'm gonna start trying to use other HDRI images than the ones I've been experimenting with.  I end up with them either being too dark or too light with no good happy medium.  Of course, if I really knew what I was doing, that would probably help!  ::)

Here's the beginnings of a locket.  As you can see, the HDRI/individual lighting sucks....I'm gonna add a hinge and chain as well as a picture of my girls and see what it looks like.



Using half of a heart might make a cool 'dish' as well.
« Last Edit: June 06, 2007, 12:57:55 PM by fencepost »
I'd rate you as an upper-middle-lower-mod with pro-novice-inter tendencies.....and a twist of lime!  Of course, my rating scale is completely objectively subjective, but ALWAYS consistently inconsistent.


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Re: 3D Heart in AoI
« Reply #5 on: June 06, 2007, 01:23:40 PM »
Quote from: fencepost
Of course, if I really knew what I was doing, that would probably help!
This seems to be my problem in any program ;)

I love the locket.  I actually have something similar, except when you open it, it plays Happy Birthday.  It's something I've held onto since childhood and can always make me smile.  I actually searched it out to compare to my golden heart as reference.  :D
I can't wait to see yours when it's finished!

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Offline fencepost

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Re: 3D Heart in AoI
« Reply #6 on: June 06, 2007, 01:31:38 PM »
It was really easy to make the halves.  Just open up the heart in the TriMesh editor and go to 'bottom' view (or whatever view lets you look at the heart in cross-section).  Select half of the vertices and hit the 'E' key to turn the selection from verts to edges.  Then delete the edges (Backspace key).

Then accept the changes and duplicate the half and flip it 180 degrees.  You can then open up the TriMesh editor and use the rotate tool to rotate it as needed.  There's a neat little function in the rotate tool that allows you to move the center of rotation.  If you want more information on that, I'll post a screenshot with some basic instructions later.

Art
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Re: 3D Heart in AoI
« Reply #7 on: June 06, 2007, 01:44:50 PM »
I'll have to give that a shot :)

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Offline fencepost

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Re: 3D Heart in AoI
« Reply #8 on: June 08, 2007, 06:56:23 AM »
Here's a screenshot of a heart with all the vertices selected and the Rotate Tool Activated.  Note the small red box.  There's a little red 'X' in the box denoting the Center of Rotation. 



When you hold down the Ctrl key, wherever you click with your mouse, the Center of Rotation will move to that point.  Don't try to Click and Drag the 'X' as that doesn't work.  Just click wherever you want it to be.  Then, release the Ctrl key and pick one of the rotation handles and it will rotate at the new axis point.
Just in case anyone is interested, I've made attached a pdf of this tutorial to the very bottom of my first post.
I'd rate you as an upper-middle-lower-mod with pro-novice-inter tendencies.....and a twist of lime!  Of course, my rating scale is completely objectively subjective, but ALWAYS consistently inconsistent.

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Re: 3D Heart in AoI
« Reply #9 on: June 08, 2007, 09:11:48 AM »
Err....somethings wrong here. I think I have the wrong AoI version or something cause I don't see no free selection thingy or mesh in edit. And when I do the 0.5 it turns it into a flat square..lol


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